VectorTD【02】
2007年6月14日 GAMEざんまいヽ(´ー`)ノVectorTD
http://www.candystand.com/play.do?id=18047
ぞくぞくアップデートしてきてますね♪( ̄▽ ̄;
http://rhj.oh.land.to/img_/vector_td20070615b_.jpg
とりあえず、ビギナーMAPでなんとかLv50クリアヽ(´ー`)ノ
クリアのために火力を確保しようとすると、GOLD使い果たしちゃうし、ダメージ増幅と範囲増長を取って行くと後々苦しいんですよね〜(^^ゞ
攻略もちまちまやってますけど、バージョンアップやバグフィクスが落ち着いてからでもいいかなっと♪
以下、作者のフォーラム引用
Version 1.2 is NOT live yet. I hope it will go live thursday 21st, I will post on the forum when it has. For now here is the change log:
v 1.2
Bug fixes:
Green 2 + 3 bounced lasers will now not hit Vectoids off-map.
Fixed red rocket self destruct bug.
Fixed red 1 splash bug.
Fixed bug where multiple stun towers made the Vectoids go backwards.
Fixed bug where tower buff lines would draw to towers off-map.
Balances:
Green 3 buffed: damage from 7,200 DPS to 8,000 DPS
Purple towers will acquire a new target quicker*
Additional:
Added "v1.2" to load screen + in game screen (bottom left)
There is now no interest given at the start of level 1
You now get interest for killing the last Vectoid on level 50
Font on Upgrade and Sell buttons is now easier to read.
Target locking (available on Red1, Red3, Purple 1, 2 and 3):
When set to ON (default) the tower will stick with the target it finds until it is dead or out of range.
When set to OFF the tower will look for a new target every time it fires using the Close, Hard, Weak rule you set for it.
Notes:
* If the target the purple towers are firing on dies they will still obey their rate of fire, this is not a bug.
詳細は以下のサイトさんで♪
http://www.wismo.jp/page/6731450400
http://www.candystand.com/play.do?id=18047
ぞくぞくアップデートしてきてますね♪( ̄▽ ̄;
http://rhj.oh.land.to/img_/vector_td20070615b_.jpg
とりあえず、ビギナーMAPでなんとかLv50クリアヽ(´ー`)ノ
クリアのために火力を確保しようとすると、GOLD使い果たしちゃうし、ダメージ増幅と範囲増長を取って行くと後々苦しいんですよね〜(^^ゞ
攻略もちまちまやってますけど、バージョンアップやバグフィクスが落ち着いてからでもいいかなっと♪
以下、作者のフォーラム引用
Version 1.2 is NOT live yet. I hope it will go live thursday 21st, I will post on the forum when it has. For now here is the change log:
v 1.2
Bug fixes:
Green 2 + 3 bounced lasers will now not hit Vectoids off-map.
Fixed red rocket self destruct bug.
Fixed red 1 splash bug.
Fixed bug where multiple stun towers made the Vectoids go backwards.
Fixed bug where tower buff lines would draw to towers off-map.
Balances:
Green 3 buffed: damage from 7,200 DPS to 8,000 DPS
Purple towers will acquire a new target quicker*
Additional:
Added "v1.2" to load screen + in game screen (bottom left)
There is now no interest given at the start of level 1
You now get interest for killing the last Vectoid on level 50
Font on Upgrade and Sell buttons is now easier to read.
Target locking (available on Red1, Red3, Purple 1, 2 and 3):
When set to ON (default) the tower will stick with the target it finds until it is dead or out of range.
When set to OFF the tower will look for a new target every time it fires using the Close, Hard, Weak rule you set for it.
Notes:
* If the target the purple towers are firing on dies they will still obey their rate of fire, this is not a bug.
詳細は以下のサイトさんで♪
http://www.wismo.jp/page/6731450400
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